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The Last of Us 2- Director Neil Druckmann responds to the internet hate received by the game!

After seven years of the release of the original, The Last of Us, Part II has finally arrived on PlayStation 4. Even before the launch of The Last of Us 2, the Director Neil Druckmann who said that some of the fans who have already played the first part of the series might not like the second sequel. And now, as the game is out, he has finally responded to most of the hate on the internet. The hatred includes one towards one of the members of the cast not because of the actor herself but because of the character she plays.

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See what the director says: The Last of Us 2

The director says that it is worthless to fight against the people about a game whether it is good or bad. He also says that it is unstandable about how the people get so angry and upset about a fictional character.

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He further said that they were willing to make some separation. Whether the fans like or not it is totally fair. That is their reaction about which you cannot fight. The other thing that attracts hatred is the increase in difficulty. Especially when the team members or the cast members have to play a particular character in the game.

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The Last of Us 2

The Last of Us 2 – They have an actor who was getting really awful because of the fictional character she is playing in the game. He says that he is trying too much to ignore the things as much as he can. When the things will get really serious then certain security measures will be taken. Then the players can focus just on the positive things and focus on distracting with the other things.  But it is just a kind of reality.

In the interview, the director also says that he has been in contact with the writer of Chernobyl who is Craig Mazin about the above topic. They are, however, working now on the HBO TV version of The Last of Us.

Despite of the hatred that The Last of Us, Part II collected from the people, the game was able to break the PlayStation’s sales records. They were able to sell 4 million copies in its first three days.

 

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